We doubled down on that by offering a fully co-operative experience in all game modes, even going so far as to allow players to collaborate when creating custom levels. Isn't everything better with friends? We certainly think so! That's why co-operative play was one of the earliest features that we decided upon when development began on Surgeon Simulator 2. Happy surgery-ing! 2022 is the year you’ll get your medical licence, we can feel it. If you encounter anything that doesn’t seem right in-game, remember you can always submit a ticket to our customer service team here. Backend improvements to speed up the client.Sometimes the vactubes get a bit blocked, and now all players will receive a ‘Tubes Jammed’ prompt should an issue occur.Levels no longer appear as ‘invalid’ when players create a custom queue.Thumbnails for Community-Made Levels levels now appear, rather than being stuck in a loading state.Winning players will now (rightfully!) be displayed on the end of the level screen in Campaign Levels.Improvements for controller on PC, including a fix for loss of controller functionality when viewing Community-Made Levels in the terminal, and the ability to ‘favourite’ and ‘unfavourite’ levels using controller input.We’ve given Bob his blood back in the Surgery 101 level… where did it even disappear to!?.
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